build: Ensure that Vulkan shaders are rebuilt if glslc is found
authorEmmanuele Bassi <ebassi@gnome.org>
Wed, 26 Apr 2017 15:02:17 +0000 (16:02 +0100)
committerEmmanuele Bassi <ebassi@gnome.org>
Wed, 3 May 2017 14:10:57 +0000 (15:10 +0100)
commit6728f45aa06c70503ef93d71c3e228381d939ac2
tree45c97ec96d236a6fea7173593c72929510404387
parentc1965150c72cc11d51febd4fec0e4334601f947c
build: Ensure that Vulkan shaders are rebuilt if glslc is found

If glslc is found, rebuild the shaders from GLSL to SPIR-V; otherwise,
we're just going to use the built files we have committed in the source
repository.
gsk/meson.build